
Or their secret side door is the part with the coding error.Īny way you slice it, Bioware fucked up. Or the entire world is just missing their secret side door.

That would mean Bioware just forgot to remove the scannable glyphs on lower difficulties, or that they’re terrible at level design, since they’ve rewarded players for finding and solving side puzzles in other remnant structures, thus setting a harmful precedent for this one.

The only response I’ve found online that makes any sense is that on higher difficulties you have to scan those glyphs to activate the Tiller, but on lower difficulties, like Normal, you don’t. This led me to also think there had to be a side room of some kind, with a secondary puzzle.īut I’m giving up the search. None of the glyphs you scan match with any of the glyphs on the puzzle that activates the Tiller. There’s 3 rooms with glyphs in them, but 4 glyphs total that are scannable. I scoured this Tiller and the internet for over an hour after clearing the place.
